=JFP= dD_B@ndi7, Colonel   gb

=JFP= dD_B@ndi7<br>Army: USA<br>Kit: Support<br>Weapon: Assault Rifles
Assault Rifles
Armor
Support
city_of_pain
Player Profile
Scores
Total 565605
Teamwork 83909
Combat 479127
Commander 2591
Time
Commander 2h 07m 14s
Squad Leader 181h 29m 28s
Squad Member 22h 27m 05s
Lone Wolf 46h 16m 02s
Total 252h 25m 51s
Team Profile
Capture Points
Captures 2265
Assists 1109
Defends 1516
Teamwork
Kill Assists 3960
Heals 229
Revives 480
Ammos 617
Repairs 21
Driver Ability 28
Combat Profile
Accuracy 35.52%
K/D Ratio 16.29
Kills
Total/Streak 98668/463
Kills/minute 6.51
Kills/round 111.74
Deaths
Total 6056
Deaths/minute 0.40
Deaths/round 6.86
Death Streak 6

Map (max 62 shown) Time Wins Losses Best Round
strike_at_karkand 12h 15m 53s 41 1 1514
bushehr 10h 37m 04s 29 6 2175
waterfront 3h 44m 30s 10 0 1897
water_treatment_plant 0h 22m 46s 1 0 736
warehouse 1h 05m 20s 9 0 1610
the_gauntlet 0h 53m 59s 4 0 2182
op_smokescreen_bomsf 1h 32m 06s 4 1 663
industrial_assault 1h 50m 31s 4 1 1274
asylumcqb 1h 59m 26s 4 1 895
apartment_fever 4h 00m 45s 14 2 1537
fob_simulations 12h 28m 56s 25 6 2399
akbar_railyard 1h 57m 34s 7 1 1032
hold_the_bridge 0h 16m 48s 1 0 843
cliff_attack 12h 29m 01s 29 0 4689
guadal_canal 0h 19m 02s 2 0 183
airport 5h 26m 48s 16 0 1133
towers 1h 48m 52s 4 0 1021
street 0h 33m 28s 4 1 541
bridge_too_far 7h 24m 42s 17 2 761
desert_fight 0h 00m 14s 0 1 0
hell_island 0h 45m 55s 5 0 585
a_bad_surprise 0h 02m 23s 1 0 133
tunnel_terror 9h 55m 38s 29 1 2007
iwo_jima 2h 00m 01s 10 0 1447
sharqi_peninsula 0h 39m 04s 1 0 875
processing_plant 0h 11m 54s 1 0 251
adhan 2h 33m 19s 8 3 1270
dogspalaceii 1h 29m 26s 3 1 1100
sedonia 4h 28m 58s 10 5 908
midship_knife 2h 00m 04s 5 1 1807
heaven_and_hell 6h 54m 36s 16 0 2515
doubletrouble 3h 09m 08s 6 1 985
village_lost 2h 03m 48s 4 1 1562
strike_at_karkand_2 1h 43m 18s 3 0 1848
prologue 1h 08m 25s 2 0 1086
midway 0h 35m 46s 1 0 749
basrahs_edge_bfds 1h 10m 15s 4 0 1428
adh_oasis_revisited 2h 10m 35s 10 3 1497
bl_bridge2b 1h 19m 41s 3 1 1905
eagles_nest 2h 40m 30s 12 0 1825
gulf_of_oman 0h 29m 27s 2 0 525
operation_clean_sweep 0h 06m 23s 0 0 28
gulf_of_aqaba 0h 26m 15s 1 1 898
operation_black_hawk_down 0h 25m 00s 2 0 1163
stalingrad 0h 12m 20s 1 0 398
beowulf_gorge 0h 40m 53s 3 0 667
jibbel_city 2h 01m 13s 13 0 1608
death_trap_ii 1h 28m 20s 3 0 816
warlord 0h 03m 36s 0 0 56
ghost_town 0h 30m 10s 2 0 554
mass_destruction 0h 23m 25s 1 0 150
revenge_in_eltaksim 3h 43m 40s 14 1 1840
road_to_jalalabad 6h 42m 44s 22 0 1303
daqing_oilfields 0h 14m 42s 1 0 151
al_khafji_docks 1h 07m 12s 7 2 834
usair_vs_mecarmor 0h 56m 15s 2 1 345
river_recon 0h 21m 27s 1 0 551
goods_station 0h 16m 02s 0 1 630
juno_beach 0h 44m 57s 3 0 494
zatar_wetlands 0h 08m 27s 2 0 30
the_middle_ground 0h 13m 39s 0 0 195

Vehicle Time Kills Deaths K/D Ratio Road Kills
Armor 20h 35m 11s 7206 213 2402:71 292
Aviator 1h 52m 27s 621 23 27:1 7
Air Defense 1h 21m 02s 528 23 528:23 19
Helicopter 20h 05m 37s 6929 245 6929:245 125
Transport 6h 56m 30s 1313 175 1313:175 207
Artillery 0h 00m 00s 0 0 0:0 0
Ground Defense 0h 58m 40s 226 19 226:19 4

Army Time Wins Losses Best Round Worst Round
USA 80h 37m 04s 252 23 2515 0
MEC 2h 14m 13s 0 0 0 0
CHINA 1h 48m 10s 0 0 0 0
SEALS 11h 50m 13s 345 44 4589 0
SAS 9h 14m 24s 210 5 4689 0
SPETZNAS 0h 23m 47s 1 0 357 0
MECSF 0h 00m 00s 0 0 0 0
REBELS 0h 11m 56s 0 0 98 0
INSURGENTS 0h 00m 00s 0 1 0 0

Kit Time Kills Deaths K/D Ratio
Anti-tank 55h 29m 17s 17571 1069 17571:1069
Assault 16h 09m 37s 6017 447 6017:447
Engineer 19h 20m 05s 5746 395 5746:395
Medic 31h 13m 39s 12095 823 12095:823
Special-Ops 24h 51m 23s 11192 715 11192:715
Support 76h 27m 32s 39063 2244 13021:748
Sniper 15h 32m 18s 5865 266 5865:266

Weapon Time Kills Deaths K/D Ratio Accuracy
Assault Rifles 36h 38m 39s 14543 1016 14543:1016 15%
Grenade Launcher Attachment 1h 21m 26s 634 91 634:91 48%
Carbines 8h 33m 57s 3069 191 3069:191 20%
Light Machine Guns 28h 04m 18s 16046 815 16046:815 10%
Sniper Rifles 5h 48m 38s 1742 69 1742:69 53%
Pistols 1h 09m 51s 579 65 579:65 34%
AT/AA 12h 37m 52s 4329 203 4329:203 23%
Submachine Guns 0h 48m 20s 213 31 213:31 19%
Shotguns 0h 25m 27s 276 22 138:11 23%
Knife 0h 20m 12s 151 33 151:33 33%
Defibrillator 0h 48m 18s 8 60 2:15 32%
Explosives (C4, Claymore, AT Mine) 2h 58m 33s 1362 137 1362:137 49%
Hand Grenade 0h 22m 32s 94 18 47:9 60%

Miscellaneous Stats
PID (Player ID Number) 124888131
First Battle November 30th, 2008 @ 4:15:57 PM
Last Battle February 22nd, 2010 @ 10:01:03 AM
Page Updated September 7th, 2010 @ 5:55:28 PM
Favorite Victim [BOT] Raymann_Brain (342)
Worst Enemy [BOT] Lenney64 (30)
Kicked / Banned 4 / 0
Wins / Losses 810 / 73
Team Kills 53
Team Damage 40
Team Vehicle Damage 17

Awards
Badges <big><big><big>The Basic Engineer Combat Badge</big></big></big><br>Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 10 kills while an Engineer <big><big><big>The Veteran Engineer Combat Badge</big></big></big><br>Awarded to engineer personnel who distinguished themselves during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 20 kills while an Engineer<br />15h Total time played while Engineer <big><big><big>The Basic Sniper Combat Badge</big></big></big><br>Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 5 kills while a Sniper <big><big><big>The Veteran Sniper Combat Badge</big></big></big><br>Awarded to sniper personnel who distinguished themselves during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 15 kills while a Sniper<br />15h Total time played while Sniper <big><big><big>The Basic Medic Combat Badge</big></big></big><br>Awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 10 kills while a Medic <big><big><big>The Veteran Medic Combat Badge</big></big></big><br>Awarded to medical personnel who distinguished themselves during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 20 kills while a Medic<br />15h Total time played while Medic <big><big><big>The Basic Spec Ops Combat Badge</big></big></big><br>Awarded to spec ops personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 5 kills while a SpecOp <big><big><big>The Veteran Spec Ops Combat Badge</big></big></big><br>Awarded to spec ops personnel who distinguished themselves during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 20 kills while a SpecOp<br />15h Total time played while Spec-ops <big><big><big>The Basic Assault Combat Badge</big></big></big><br>Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat<br /><br />Criteria:<br />In a round: 5 kills while Assault <big><big><big>The Veteran Assault Combat Badge</big></big></big><br>Awarded to assault personnel who distinguished themselves during any period the unit was engaged in active combat<br /><br />Criteria:<br />In a round: 20 kills while Assault<br />15h Total time played while Assault <big><big><big>The Basic Anti-tank Combat Badge</big></big></big><br>Awarded to anti-tank personnel who have proven themselves during any period the unit was engaged in active combat<br /><br />Criteria:<br />In a round: 10 kills while Anti-tank <big><big><big>The Veteran Anti-tank Combat Badge</big></big></big><br>Awarded to anti-tank personnel who distinguished themselves during any period the unit was engaged in active combat<br /><br />Criteria:<br />In a round: 20 kills while Anti-tank<br />15h Total time played while Anti-tank <big><big><big>The Basic Support Combat Badge</big></big></big><br>Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 10 kills while Support <big><big><big>The Veteran Support Combat Badge</big></big></big><br>Awarded to support personnel who distinguished themselves during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 20 kills while Support<br />15h Total time played while Support <big><big><big>The Basic Knife Combat Badge</big></big></big><br>Awarded to personnel who have proven themselves with a knife during any period the unit was engaged in active combat<br /><br />Criteria:<br />In a round: 7 kills with a knife <big><big><big>The Veteran Knife Combat Badge</big></big></big><br>Awarded to personnel who distinguished themselves using a knife during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 7 kills with a knife<br />50 kills with a knife <big><big><big>The Expert Knife Combat Badge</big></big></big><br>Awarded to personnel who excelled in the use of a knife during any period the unit was engaged in active combat<br /><br /><br /><br />Criteria:<br />In a round: 18 kills with a knife<br />100 kills with a knife <big><big><big>The Basic Pistol Combat Badge</big></big></big><br>Awarded to personnel who have proven themselves with a handgun during any period the unit was engaged in active combat<br /><br />Criteria:<br />In a round: 5 kills with a pistol <big><big><big>The Veteran Pistol Combat Badge</big></big></big><br>Awarded to personnel who distinguished themselves using a handgun during any period the unit was engaged in active combat<br /><br /><br /><br />Criteria:<br />In a round: 7 kills with a pistol<br />50 kills with a pistol <big><big><big>The Expert Pistol Combat Badge</big></big></big><br>Awarded to personnel who excelled in the use of a handgun during any period the unit was engaged in active combat<br /><br /><br /><br />Criteria:<br />In a round: 18 kills with a pistol<br />500 kills with a pistol <big><big><big>The Basic Ground Defense Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in a ground defense vehicle.<br /><br />Criteria:<br />In a round: 5 minutes in ground defense (Mounted MG or TOW) <big><big><big>The Veteran Ground Defense Badge</big></big></big><br>Awarded to personnel who during combat situations have distinguished themselves while performing their duties in a ground defense vehicle.<br /><br /><br /><br />Criteria:<br />In a round: 12 kills with ground defense (Mounted MG or TOW)<br />15h Total time using Ground Defense <big><big><big>The Expert Ground Defense Badge</big></big></big><br>Awarded to personnel who during combat situations have excelled while performing their duties in a ground defense vehicle.<br /><br /><br /><br />Criteria:<br />In a round: 24 kills with ground defense (Mounted MG or TOW)<br />60h Total time using Ground Defense <big><big><big>The Basic Explosives Ordinance Badge</big></big></big><br>Awarded to personnel who have proven themselves with explosive ordinance during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 13 Kills with any combination of C4/Claymore/AT-Mine <big><big><big>The Veteran Explosives Ordinance Badge</big></big></big><br>Awarded to personnel who distinguished themselves using explosive ordinance during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 23 Kills with any combination of C4/Claymore/AT-Mine<br />50 kills with explosives (C4/claymore/AT-mine) <big><big><big>The Expert Explosives Ordinance Badge</big></big></big><br>Awarded to personnel who excelled in the use of explosive ordinance during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 37 Kills with any combination of C4/Claymore/AT-Mine<br />300 kills with explosives (C4/claymore/AT-mine) <big><big><big>The Basic Command Badge</big></big></big><br>Awarded on the basis of proven skill in the area of command.<br /><br />Criteria:<br />In a round: 40 Command Points <big><big><big>The Basic Engineer Badge</big></big></big><br>Awarded to engineering personnel on the basis of proven skill in the area of repair.<br /><br />Criteria:<br />In a round: 5 Repair points <big><big><big>The Basic First Aid Badge</big></big></big><br>Awarded to medical personnel on the basis of proven skill in the area of field medicine.<br /><br />Criteria:<br />In a round: 5 Heal points <big><big><big>The Veteran First Aid Badge</big></big></big><br>Awarded to medical personnel on the basis of distinguished skill in the area of field medicine.<br /><br /><br /><br />Criteria:<br />In a round: 10 Heal points<br />15h Total time played while Medic <big><big><big>The Basic Resupply Badge</big></big></big><br>Awarded to support personnel on the basis of proven skill in the area of ammo resupply.<br /><br />Criteria:<br />In a round: 5 Ammo points <big><big><big>The Veteran Resupply Badge</big></big></big><br>Awarded to support personnel on the basis of distinguished skill in the area of ammo resupply.<br /><br /><br /><br />Criteria:<br />In a round: 10 Ammo points<br />15h Total time played while Support <big><big><big>The Basic Air Defense Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in an air defense vehicle.<br /><br />Criteria:<br />In a round: 5 minutes on Air Defense (Stinger or AA Vehicle) <big><big><big>The Veteran Air Defense Badge</big></big></big><br>Awarded to personnel who during combat situations have distinguished themselves while performing their duties in an air defense vehicle.<br /><br /><br /><br />Criteria:<br />In a round: 12 kills while on Air Defense (Stinger or AA Vehicle)<br />30h Total time using Air Defense <big><big><big>The Expert Air Defense Badge</big></big></big><br>Awarded to personnel who during combat situations have excelled while performing their duties in an air defense vehicle.<br /><br /><br /><br />Criteria:<br />In a round: 24 kills while on Air Defense (Stinger or AA Vehicle)<br />100h Total time using Air Defense <big><big><big>The Basic Armor Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in an armored vehicle.<br /><br />Criteria:<br />In a round: 10 minutes in Armor <big><big><big>The Basic Aviator Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in an airplane,<br /><br />Criteria:<br />In a round: 10 minutes in an Airplane <big><big><big>The Basic Helicopter Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in a helicopter.<br /><br />Criteria:<br />In a round: 15 minutes in a Helicopter <big><big><big>The Basic Transport Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in a transport vehicle.<br /><br />Criteria:<br />In a round: 10 minutes in a Transport <big><big><big>The Basic Sniper Specialist Combat Badge</big></big></big><br>Awarded to sniper personnel who served with excellence during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 11 kills while a Sniper <big><big><big>The Basic Spec Ops Specialist Combat Badge</big></big></big><br>Awarded to spec ops personnel who served with excellence during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 6 kills while a SpecOp <big><big><big>The Veteran Spec Ops Specialist Combat Badge</big></big></big><br>Awarded to spec ops personnel who served with excellence during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 22 kills while a SpecOp<br />16h Total time played while Spec-ops <big><big><big>The Basic Assault Specialist Combat Badge</big></big></big><br>Awarded to assault personnel who served with excellence during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 6 kills while Assault <big><big><big>The Basic Support Combat Badge</big></big></big><br>Awarded to support personnel who served with excellence during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 11 kills while Support
Medals <big><big><big>The Combat Infantry Medal x 1</big></big></big><br>Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.<br /><br /><br /><br />Criteria:<br /><br />500 Total Hours<br /><br />All Basic Combat Badges: Knife, Pistol, Assault, Anti-Tank, Sniper, Support, Spec Ops, Engineer, Medic<br /><br />In a round: play for 34 minutes <big><big><big>The Bronze Star x 121</big></big></big><br>Awarded to those individuals who have distinguished themselves through proven skill and teamwork<br /><br /><br /><br />Criteria:<br />Place Third (3rd) overall in a server at the end of the round <big><big><big>The Gold Star x 327</big></big></big><br>Awarded to those individuals who have distinguished themselves through excellent skill and teamwork<br /><br /><br /><br />Criteria:<br />Place First (1st) overall in a server at the end of the round <big><big><big>The Silver Star x 223</big></big></big><br>Awarded to those individuals who have distinguished themselves through superior skill and teamwork<br /><br /><br /><br />Criteria:<br />Place Second (2nd) overall in a server at the end of the round <big><big><big>The Good Conduct Medal x 1</big></big></big><br>Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity<br /><br /><br /><br />Criteria:<br /><br />250 Total Hours<br /><br />27 Kills in 1 Round<br /><br />AND No Team Kills, Team Damage, or Team Vehicle Damage in the same round
Ribbons <big><big><big>The Air-Defense Ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active air-defense combat<br /><br /><br />Criteria:<br />3 Minutes in Stinger (Surface to Air Missile) <br />11 Kills in Stinger (Surface to Air Missile) <big><big><big>The Ground Defense Ribbon</big></big></big><br>Awarded to recognize the individual who participated in sustained ground combat<br /><br /><br />Criteria:<br />3 Minutes in TOW/Mounted Machine Gun in 1 Round <br />5 Kills in TOW/Mounted Machine Gun in 1 Round <big><big><big>The Infantry Officer Ribbon</big></big></big><br>Awarded to recognize the superior dedication of unit leaders during combat situations<br /><br /><br />Criteria:<br />25 Minutes as Squad Leader in 1 Round <br />250 Global Teamwork Points <big><big><big>The Armored Service Ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active armored combat<br /><br /><br />Criteria:<br />20 Minutes in an Armor Vehicle (Tank/APC type) <br />19 Kills in an Armor Vehicle (Tank/APC type) <big><big><big>The Crew Service Ribbon</big></big></big><br>Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.<br /><br /><br />Criteria:<br />13 Driver Kill Assists in 1 Round <br />5 Kills in 1 Round (within the same round as the previous)<br />1 Driver special ability point  (within the same round as the previous) <big><big><big>The Helicopter Service Ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active helicopter combat<br /><br /><br />Criteria:<br />15 Minutes in Helicopter <br />19 Kills in Helicopter <big><big><big>The Meritorious Unit Ribbon</big></big></big><br>Awarded to recognize an individual's contribution to their unit during sustained combat situations<br /><br /><br />Criteria:<br />26 Minutes in a Squad <br />Team Score of 40 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points) <big><big><big>The Airborne Ribbon</big></big></big><br>Awarded to recognize individuals who have  participated in sustained airborne operations during combat situations<br /><br /><br />Criteria:<br />10 seconds in a Parachute in one round <big><big><big>The Combat Action Ribbon</big></big></big><br>Awarded to recognize active participation in ground or air combat<br /><br /><br />Criteria:<br />10 Kill Streak <br />18 Kills in 1 Round <big><big><big>The Good Conduct Ribbon</big></big></big><br>Awarded to recognize exemplary behavior, efficiency, and fidelity in active service<br /><br /><br />Criteria:<br />50 Global Hours of Play Time <br />14 Kills in One Round <br />No Team Kills in the round you receive the medal <br />No Team Damage in the round you receive the medal <big><big><big>The Rebels Service ribbon</big></big></big><br>Awarded to Rebel personnel exhibiting outstanding mettle in completing their tour of duty.<br /><br /><br /><br />Criteria:<br />5h Total time played (Rebel) <big><big><big>The Russian Spetsnaz Service ribbon</big></big></big><br>Awarded to Spetsnaz personnel exhibiting meritorious valor in completing their tour of duty.<br /><br /><br />Criteria:<br />5h Total time played (SPETZNAS)