KleinerFlitze, Colonel   de

KleinerFlitze<br>Army: SEALS<br>Kit: Sniper<br>Weapon: Assault Rifles
Assault Rifles
Helicopter
Sniper
warehouse
Player Profile
Scores
Total 1913560
Teamwork 90355
Combat 1790145
Commander 33238
Time
Commander 11h 32m 09s
Squad Leader 164h 35m 17s
Squad Member 196h 48m 34s
Lone Wolf 6h 27m 54s
Total 379h 36m 47s
Team Profile
Capture Points
Captures 1998
Assists 1127
Defends 2272
Teamwork
Kill Assists 6765
Heals 268
Revives 558
Ammos 1503
Repairs 1096
Driver Ability 330
Combat Profile
Accuracy 41.16%
K/D Ratio 64.4
Kills
Total/Streak 358800/1415
Kills/minute 15.75
Kills/round 222.17
Deaths
Total 5571
Deaths/minute 0.24
Deaths/round 3.45
Death Streak 54

Map (max 62 shown) Time Wins Losses Best Round
strike_at_karkand 4h 17m 14s 16 1 2483
bushehr 31h 28m 54s 62 23 3915
waterfront 7h 08m 17s 24 10 2835
water_treatment_plant 0h 02m 44s 1 0 225
warehouse 35h 42m 57s 96 2 8127
the_gauntlet 10h 26m 04s 17 33 2324
karkand_mountains 0h 13m 46s 5 6 102
industrial_assault 2h 24m 31s 5 6 1696
asylumcqb 0h 57m 21s 5 0 781
apartment_fever 1h 52m 00s 7 20 1765
fob_simulations 11h 15m 16s 25 24 4436
akbar_railyard 1h 21m 44s 8 1 869
cliff_attack 9h 41m 29s 27 4 4748
guadal_canal 0h 11m 58s 0 0 265
airport 0h 06m 46s 1 0 257
towers 2h 13m 54s 12 3 2736
street 0h 02m 11s 1 0 110
armored_fury_two 2h 41m 35s 15 8 1732
qala_diza 1h 12m 09s 7 10 1308
bridge_too_far 2h 43m 53s 5 11 1314
hell_island 2h 05m 56s 8 10 2874
waylaid 0h 29m 43s 4 1 807
a_bad_surprise 0h 05m 16s 1 0 332
tunnel_terror 8h 56m 30s 33 10 2669
mercs_berlin 2h 00m 42s 5 4 2208
iwo_jima 33h 27m 02s 78 6 7491
bomsf_dragon_valley 2h 11m 40s 7 0 2763
fob_chopper 2h 06m 10s 8 6 918
urban_jungle 0h 07m 43s 1 0 339
sharqi_peninsula 3h 17m 16s 6 3 1524
fob_cqb 2h 56m 29s 9 3 2611
hangar_18 0h 43m 51s 7 2 354
kirkuk_basin 1h 05m 52s 3 0 1424
adhan 4h 47m 49s 15 14 3303
dogspalaceii 0h 56m 47s 4 1 762
sedonia 5h 42m 21s 11 34 3171
midship_knife 11h 44m 04s 33 4 3998
the_hill 0h 06m 49s 1 0 136
heaven_and_hell 2h 39m 44s 10 7 1621
prologue 0h 21m 18s 1 0 665
midway 2h 47m 09s 7 0 2658
wake_island_chopper 2h 46m 03s 8 1 4067
adh_oasis_revisited 0h 58m 29s 6 5 1767
bl_bridge2b 0h 20m 29s 1 0 1278
eagles_nest 1h 10m 46s 3 0 4656
gulf_of_oman 0h 25m 44s 3 0 748
operation_clean_sweep 0h 25m 54s 2 0 747
operation_black_hawk_down 1h 20m 53s 9 6 959
port_attack 1h 06m 52s 1 2 716
beowulf_gorge 0h 16m 02s 1 1 724
jibbel_city 12h 13m 13s 42 12 3644
death_trap_ii 4h 19m 43s 10 2 1618
night_flight 0h 03m 37s 1 0 119
revenge_in_eltaksim 0h 01m 25s 0 0 11
road_to_jalalabad 2h 07m 15s 11 1 1772
bullseye 0h 38m 29s 7 9 912
al_khafji_docks 0h 09m 24s 2 0 302
usair_vs_mecarmor 8h 25m 14s 22 1 2014
river_recon 0h 36m 56s 1 4 967
last_stand 0h 00m 18s 1 0 0
juno_beach 0h 45m 23s 2 0 1345

Vehicle Time Kills Deaths K/D Ratio Road Kills
Armor 48h 02m 29s 46858 315 6694:45 1014
Aviator 58h 46m 07s 58796 418 29398:209 430
Air Defense 3h 15m 11s 5834 33 5834:33 155
Helicopter 76h 35m 30s 70774 574 35387:287 918
Transport 5h 55m 16s 1119 49 1119:49 64
Artillery 0h 00m 00s 0 0 0:0 0
Ground Defense 0h 07m 58s 72 4 18:1 1

Army Time Wins Losses Best Round Worst Round
USA 7h 58m 11s 31 7 2763 0
MEC 2h 30m 02s 0 1 52 0
CHINA 1h 49m 00s 0 1 0 0
SEALS 161h 26m 19s 734 395 7629 0
SAS 89h 02m 15s 370 64 8127 0
SPETZNAS 1h 33m 51s 1 3 53 0
MECSF 0h 00m 00s 0 0 0 0
REBELS 0h 32m 18s 1 2 20 0
INSURGENTS 1h 39m 31s 0 5 75 0

Kit Time Kills Deaths K/D Ratio
Anti-tank 32h 36m 09s 22036 464 5509:116
Assault 37h 08m 23s 41884 513 41884:513
Engineer 57h 29m 47s 50326 606 25163:303
Medic 33h 35m 32s 17836 784 91:4
Special-Ops 32h 26m 14s 22802 553 22802:553
Support 81h 55m 59s 114106 1673 114106:1673
Sniper 84h 44m 33s 78809 611 78809:611

Weapon Time Kills Deaths K/D Ratio Accuracy
Assault Rifles 32h 45m 40s 14895 745 2979:149 16%
Grenade Launcher Attachment 17h 03m 41s 20531 524 20531:524 64%
Carbines 5h 35m 07s 3312 138 24:1 14%
Light Machine Guns 0h 44m 13s 253 27 253:27 11%
Sniper Rifles 0h 12m 04s 14 10 7:5 36%
Pistols 1h 34m 18s 1009 58 1009:58 24%
AT/AA 2h 37m 41s 1243 78 1243:78 8%
Submachine Guns 1h 33m 22s 96 144 2:3 13%
Shotguns 0h 41m 34s 10 21 10:21 83%
Knife 0h 32m 46s 252 23 252:23 32%
Defibrillator 0h 46m 24s 35 55 7:11 24%
Explosives (C4, Claymore, AT Mine) 3h 31m 54s 3625 157 3625:157 72%
Hand Grenade 0h 17m 50s 64 29 64:29 64%

Miscellaneous Stats
PID (Player ID Number) 158887329
First Battle December 4th, 2008 @ 12:24:20 AM
Last Battle March 4th, 2010 @ 6:21:18 PM
Page Updated September 7th, 2010 @ 5:46:08 PM
Favorite Victim [BOT] PappaBear75 (2392)
Worst Enemy [BOT] Kotz_Tuete (53)
Kicked / Banned 20 / 0
Wins / Losses 1137 / 478
Team Kills 109
Team Damage 58
Team Vehicle Damage 26

Awards
Badges <big><big><big>The Basic Engineer Combat Badge</big></big></big><br>Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 10 kills while an Engineer <big><big><big>The Veteran Engineer Combat Badge</big></big></big><br>Awarded to engineer personnel who distinguished themselves during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 20 kills while an Engineer<br />15h Total time played while Engineer <big><big><big>The Basic Sniper Combat Badge</big></big></big><br>Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 5 kills while a Sniper <big><big><big>The Veteran Sniper Combat Badge</big></big></big><br>Awarded to sniper personnel who distinguished themselves during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 15 kills while a Sniper<br />15h Total time played while Sniper <big><big><big>The Basic Medic Combat Badge</big></big></big><br>Awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 10 kills while a Medic <big><big><big>The Veteran Medic Combat Badge</big></big></big><br>Awarded to medical personnel who distinguished themselves during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 20 kills while a Medic<br />15h Total time played while Medic <big><big><big>The Basic Spec Ops Combat Badge</big></big></big><br>Awarded to spec ops personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 5 kills while a SpecOp <big><big><big>The Veteran Spec Ops Combat Badge</big></big></big><br>Awarded to spec ops personnel who distinguished themselves during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 20 kills while a SpecOp<br />15h Total time played while Spec-ops <big><big><big>The Basic Assault Combat Badge</big></big></big><br>Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat<br /><br />Criteria:<br />In a round: 5 kills while Assault <big><big><big>The Veteran Assault Combat Badge</big></big></big><br>Awarded to assault personnel who distinguished themselves during any period the unit was engaged in active combat<br /><br />Criteria:<br />In a round: 20 kills while Assault<br />15h Total time played while Assault <big><big><big>The Basic Anti-tank Combat Badge</big></big></big><br>Awarded to anti-tank personnel who have proven themselves during any period the unit was engaged in active combat<br /><br />Criteria:<br />In a round: 10 kills while Anti-tank <big><big><big>The Veteran Anti-tank Combat Badge</big></big></big><br>Awarded to anti-tank personnel who distinguished themselves during any period the unit was engaged in active combat<br /><br />Criteria:<br />In a round: 20 kills while Anti-tank<br />15h Total time played while Anti-tank <big><big><big>The Basic Support Combat Badge</big></big></big><br>Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 10 kills while Support <big><big><big>The Veteran Support Combat Badge</big></big></big><br>Awarded to support personnel who distinguished themselves during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 20 kills while Support<br />15h Total time played while Support <big><big><big>The Basic Knife Combat Badge</big></big></big><br>Awarded to personnel who have proven themselves with a knife during any period the unit was engaged in active combat<br /><br />Criteria:<br />In a round: 7 kills with a knife <big><big><big>The Veteran Knife Combat Badge</big></big></big><br>Awarded to personnel who distinguished themselves using a knife during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 7 kills with a knife<br />50 kills with a knife <big><big><big>The Expert Knife Combat Badge</big></big></big><br>Awarded to personnel who excelled in the use of a knife during any period the unit was engaged in active combat<br /><br /><br /><br />Criteria:<br />In a round: 18 kills with a knife<br />100 kills with a knife <big><big><big>The Basic Pistol Combat Badge</big></big></big><br>Awarded to personnel who have proven themselves with a handgun during any period the unit was engaged in active combat<br /><br />Criteria:<br />In a round: 5 kills with a pistol <big><big><big>The Veteran Pistol Combat Badge</big></big></big><br>Awarded to personnel who distinguished themselves using a handgun during any period the unit was engaged in active combat<br /><br /><br /><br />Criteria:<br />In a round: 7 kills with a pistol<br />50 kills with a pistol <big><big><big>The Expert Pistol Combat Badge</big></big></big><br>Awarded to personnel who excelled in the use of a handgun during any period the unit was engaged in active combat<br /><br /><br /><br />Criteria:<br />In a round: 18 kills with a pistol<br />500 kills with a pistol <big><big><big>The Basic Ground Defense Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in a ground defense vehicle.<br /><br />Criteria:<br />In a round: 5 minutes in ground defense (Mounted MG or TOW) <big><big><big>The Veteran Ground Defense Badge</big></big></big><br>Awarded to personnel who during combat situations have distinguished themselves while performing their duties in a ground defense vehicle.<br /><br /><br /><br />Criteria:<br />In a round: 12 kills with ground defense (Mounted MG or TOW)<br />15h Total time using Ground Defense <big><big><big>The Expert Ground Defense Badge</big></big></big><br>Awarded to personnel who during combat situations have excelled while performing their duties in a ground defense vehicle.<br /><br /><br /><br />Criteria:<br />In a round: 24 kills with ground defense (Mounted MG or TOW)<br />60h Total time using Ground Defense <big><big><big>The Basic Explosives Ordinance Badge</big></big></big><br>Awarded to personnel who have proven themselves with explosive ordinance during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 13 Kills with any combination of C4/Claymore/AT-Mine <big><big><big>The Veteran Explosives Ordinance Badge</big></big></big><br>Awarded to personnel who distinguished themselves using explosive ordinance during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 23 Kills with any combination of C4/Claymore/AT-Mine<br />50 kills with explosives (C4/claymore/AT-mine) <big><big><big>The Expert Explosives Ordinance Badge</big></big></big><br>Awarded to personnel who excelled in the use of explosive ordinance during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 37 Kills with any combination of C4/Claymore/AT-Mine<br />300 kills with explosives (C4/claymore/AT-mine) <big><big><big>The Basic Command Badge</big></big></big><br>Awarded on the basis of proven skill in the area of command.<br /><br />Criteria:<br />In a round: 40 Command Points <big><big><big>The Veteran Command Badge</big></big></big><br>Awarded on the basis of distinguished skill in the area of command.<br /><br /><br /><br />Criteria:<br />In a round: 25 minutes as commander<br />1000 commander score <big><big><big>The Expert Command Badge</big></big></big><br>Awarded on the basis of excellence in the area of command.<br /><br /><br /><br />Criteria:<br />In a round: 30 minutes as commander<br />10000 commander score <big><big><big>The Basic Engineer Badge</big></big></big><br>Awarded to engineering personnel on the basis of proven skill in the area of repair.<br /><br />Criteria:<br />In a round: 5 Repair points <big><big><big>The Veteran Engineer Badge</big></big></big><br>Awarded to engineering personnel on the basis of distinguished skill in the area of repair.<br /><br /><br /><br />Criteria:<br />In a round: 10 Repair points<br />15h Total time played while Engineer <big><big><big>The Basic First Aid Badge</big></big></big><br>Awarded to medical personnel on the basis of proven skill in the area of field medicine.<br /><br />Criteria:<br />In a round: 5 Heal points <big><big><big>The Veteran First Aid Badge</big></big></big><br>Awarded to medical personnel on the basis of distinguished skill in the area of field medicine.<br /><br /><br /><br />Criteria:<br />In a round: 10 Heal points<br />15h Total time played while Medic <big><big><big>The Basic Resupply Badge</big></big></big><br>Awarded to support personnel on the basis of proven skill in the area of ammo resupply.<br /><br />Criteria:<br />In a round: 5 Ammo points <big><big><big>The Veteran Resupply Badge</big></big></big><br>Awarded to support personnel on the basis of distinguished skill in the area of ammo resupply.<br /><br /><br /><br />Criteria:<br />In a round: 10 Ammo points<br />15h Total time played while Support <big><big><big>The Basic Air Defense Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in an air defense vehicle.<br /><br />Criteria:<br />In a round: 5 minutes on Air Defense (Stinger or AA Vehicle) <big><big><big>The Veteran Air Defense Badge</big></big></big><br>Awarded to personnel who during combat situations have distinguished themselves while performing their duties in an air defense vehicle.<br /><br /><br /><br />Criteria:<br />In a round: 12 kills while on Air Defense (Stinger or AA Vehicle)<br />30h Total time using Air Defense <big><big><big>The Expert Air Defense Badge</big></big></big><br>Awarded to personnel who during combat situations have excelled while performing their duties in an air defense vehicle.<br /><br /><br /><br />Criteria:<br />In a round: 24 kills while on Air Defense (Stinger or AA Vehicle)<br />100h Total time using Air Defense <big><big><big>The Basic Armor Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in an armored vehicle.<br /><br />Criteria:<br />In a round: 10 minutes in Armor <big><big><big>The Basic Aviator Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in an airplane,<br /><br />Criteria:<br />In a round: 10 minutes in an Airplane <big><big><big>The Veteran Aviator Badge</big></big></big><br>Awarded to personnel who during combat situations have distinguished themselves while performing their duties in an airplane.<br /><br /><br /><br />Criteria:<br />In a round: 12 kills in an Airplane<br />100h Total time using Aviator <big><big><big>The Basic Helicopter Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in a helicopter.<br /><br />Criteria:<br />In a round: 15 minutes in a Helicopter <big><big><big>The Veteran Helicopter Badge</big></big></big><br>Awarded to personnel who during combat situations have distinguished themselves while performing their duties in a helicopter.<br /><br /><br /><br />Criteria:<br />In a round: 12 kills in a Helicopter<br />100h Total time using Helicopter <big><big><big>The Basic Transport Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in a transport vehicle.<br /><br />Criteria:<br />In a round: 10 minutes in a Transport <big><big><big>The Basic Tactical Support Combat Badge</big></big></big><br>Awarded to support personnel who served with excellence during any period the unit was engaged in active combat.<br /><br />Criteria:<br />Throw 10 Flashbangs <big><big><big>The Veteran Tactical Support Combat Badge</big></big></big><br>Awarded to support personnel who served with excellence during any period the unit was engaged in active combat.<br /><br />Criteria:<br />Throw 1000 Flashbangs <big><big><big>The Basic Grappling Hook Specialist Badge</big></big></big><br>Awarded to personnel displaying expert and intrepid use of a grappling hook in combat situations<br /><br />Criteria:<br />Grapple 10 buildings <big><big><big>The Basic Engineer Specialist Combat Badge</big></big></big><br>Awarded to engineer personnel who served with excellence during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 11 kills while Engineer <big><big><big>The Veteran Engineer Specialist Combat Badge</big></big></big><br>Awarded to engineer personnel who served with excellence during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 22 kills while Engineer<br />16h Total time played while Engineer <big><big><big>The Basic Sniper Specialist Combat Badge</big></big></big><br>Awarded to sniper personnel who served with excellence during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 11 kills while a Sniper <big><big><big>The Veteran Sniper Specialist Combat Badge</big></big></big><br>Awarded to sniper personnel who served with excellence during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 17 kills while a Sniper<br />16h Total time played while Sniper <big><big><big>The Basic Medic Specialist Combat Badge</big></big></big><br>Awarded to medical personnel who served with excellence during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 11 kills while a Medic <big><big><big>The Veteran Medic Specialist Combat Badge</big></big></big><br>Awarded to medical personnel who served with excellence during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 22 kills while a Medic<br />16h Total time played while Medic <big><big><big>The Basic Spec Ops Specialist Combat Badge</big></big></big><br>Awarded to spec ops personnel who served with excellence during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 6 kills while a SpecOp <big><big><big>The Veteran Spec Ops Specialist Combat Badge</big></big></big><br>Awarded to spec ops personnel who served with excellence during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 22 kills while a SpecOp<br />16h Total time played while Spec-ops <big><big><big>The Basic Assault Specialist Combat Badge</big></big></big><br>Awarded to assault personnel who served with excellence during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 6 kills while Assault <big><big><big>The Veteran Assault Specialist Combat Badge</big></big></big><br>Awarded to assault personnel who served with excellence during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 22 kills while Assault<br />16h Total time played while Assault <big><big><big>The Basic Anti-tank Combat Badge</big></big></big><br>Awarded to anti-tank personnel who served with excellence during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 11 kills while Anti-tank <big><big><big>The Veteran Anti-tank Combat Badge</big></big></big><br>Awarded to anti-tank personnel who served with excellence during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 22 kills while Anti-tank<br />16h Total time played while Anti-tank <big><big><big>The Basic Support Combat Badge</big></big></big><br>Awarded to support personnel who served with excellence during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 11 kills while Support <big><big><big>The Veteran Support Combat Badge</big></big></big><br>Awarded to support personnel who served with excellence during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 22 kills while Support<br />16h Total time played while Support <big><big><big>The Basic Zip Line Specialist Badge</big></big></big><br>Awarded to personnel displaying above average use of a zip line in combat situations<br /><br />Criteria:<br />Grapple 10 buildings <big><big><big>The Veteran Zip Line Specialist Badge</big></big></big><br>Awarded to personnel displaying above average use of a zip line in combat situations<br /><br /><br />Criteria:<br />Grapple 3000 buildings <big><big><big>The Expert Zip Line Specialist Badge</big></big></big><br>Awarded to personnel displaying above average use of a zip line in combat situations<br /><br /><br /><br />Criteria:<br />Grapple 6500 buildings
Medals <big><big><big>The Combat Infantry Medal x 1</big></big></big><br>Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.<br /><br /><br /><br />Criteria:<br /><br />500 Total Hours<br /><br />All Basic Combat Badges: Knife, Pistol, Assault, Anti-Tank, Sniper, Support, Spec Ops, Engineer, Medic<br /><br />In a round: play for 34 minutes <big><big><big>The Marksman Infantry Medal x 1</big></big></big><br>Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.<br /><br /><br /><br />Criteria:<br /><br />Combat Infantry Medal<br /><br />All Veteran Combat Badges: Knife, Pistol, Assault, Anti-Tank, Sniper, Support, Spec Ops, Engineer, Medic<br /><br />In a round: play for 34 minutes <big><big><big>The Bronze Star x 83</big></big></big><br>Awarded to those individuals who have distinguished themselves through proven skill and teamwork<br /><br /><br /><br />Criteria:<br />Place Third (3rd) overall in a server at the end of the round <big><big><big>The Gold Star x 1036</big></big></big><br>Awarded to those individuals who have distinguished themselves through excellent skill and teamwork<br /><br /><br /><br />Criteria:<br />Place First (1st) overall in a server at the end of the round <big><big><big>The Silver Star x 139</big></big></big><br>Awarded to those individuals who have distinguished themselves through superior skill and teamwork<br /><br /><br /><br />Criteria:<br />Place Second (2nd) overall in a server at the end of the round <big><big><big>The Combat Action Medal x 1</big></big></big><br>Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.<br /><br /><br /><br />Criteria:<br /><br />250 Total time played<br /><br />25,000 Kills<br /><br />25 or better Kill Streak<br /><br />In a round: play for 33 minutes <big><big><big>The Good Conduct Medal x 1</big></big></big><br>Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity<br /><br /><br /><br />Criteria:<br /><br />250 Total Hours<br /><br />27 Kills in 1 Round<br /><br />AND No Team Kills, Team Damage, or Team Vehicle Damage in the same round <big><big><big>The U.S. Navy Seals Special Service Medal x 3</big></big></big><br>Awarded to Navy Seal personnel for outstanding service during an active tour of duty <br /><br />Criteria:<br />4,500h Total time played (Seals) <big><big><big>The British SAS Special Service Medal x 1</big></big></big><br>Awarded to SAS personnel for outstanding service during an active tour of duty <br /><br />Criteria:<br />4,500h Total time played (SAS)
Ribbons <big><big><big>The Air-Defense Ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active air-defense combat<br /><br /><br />Criteria:<br />3 Minutes in Stinger (Surface to Air Missile) <br />11 Kills in Stinger (Surface to Air Missile) <big><big><big>The Ground Defense Ribbon</big></big></big><br>Awarded to recognize the individual who participated in sustained ground combat<br /><br /><br />Criteria:<br />3 Minutes in TOW/Mounted Machine Gun in 1 Round <br />5 Kills in TOW/Mounted Machine Gun in 1 Round <big><big><big>The Infantry Officer Ribbon</big></big></big><br>Awarded to recognize the superior dedication of unit leaders during combat situations<br /><br /><br />Criteria:<br />25 Minutes as Squad Leader in 1 Round <br />250 Global Teamwork Points <big><big><big>The Staff Officer Ribbon</big></big></big><br>Awarded to recognize superior achievement by unit commanders during sustained combat situations<br /><br /><br />Criteria: <br />28 Minutes as Commander in 1 Game <br />Commander Score of 50 in 1 Round (before 2x) <big><big><big>The Aerial Service Ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active aerial combat<br /><br /><br />Criteria:<br />15 Minutes in an Airplane <br />19 Kills in an Airplane <big><big><big>The Armored Service Ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active armored combat<br /><br /><br />Criteria:<br />20 Minutes in an Armor Vehicle (Tank/APC type) <br />19 Kills in an Armor Vehicle (Tank/APC type) <big><big><big>The Crew Service Ribbon</big></big></big><br>Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.<br /><br /><br />Criteria:<br />13 Driver Kill Assists in 1 Round <br />5 Kills in 1 Round (within the same round as the previous)<br />1 Driver special ability point  (within the same round as the previous) <big><big><big>The Distinguished Service Ribbon</big></big></big><br>Awarded to recognize the superior achievement of an individual in all aspects of unit command.<br /><br /><br />Criteria:<br />10 Global Hours as Squad Member <br />10 Global Hours as Squad Leader <br />10 Global Hours as Commander <br />Team Score of 15 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points) <big><big><big>The Helicopter Service Ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active helicopter combat<br /><br /><br />Criteria:<br />15 Minutes in Helicopter <br />19 Kills in Helicopter <big><big><big>The Meritorious Unit Ribbon</big></big></big><br>Awarded to recognize an individual's contribution to their unit during sustained combat situations<br /><br /><br />Criteria:<br />26 Minutes in a Squad <br />Team Score of 40 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points) <big><big><big>The Valorous Unit Ribbon</big></big></big><br>Awarded to recognize extraordinary heroism in action against an armed enemy.<br /><br /><br />Criteria:<br />25 Global Hours as Squad Member <br />25 Global Hours as Squad Leader <br />Team Score of 45 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points) <big><big><big>The Airborne Ribbon</big></big></big><br>Awarded to recognize individuals who have  participated in sustained airborne operations during combat situations<br /><br /><br />Criteria:<br />10 seconds in a Parachute in one round <big><big><big>The Combat Action Ribbon</big></big></big><br>Awarded to recognize active participation in ground or air combat<br /><br /><br />Criteria:<br />10 Kill Streak <br />18 Kills in 1 Round <big><big><big>The Good Conduct Ribbon</big></big></big><br>Awarded to recognize exemplary behavior, efficiency, and fidelity in active service<br /><br /><br />Criteria:<br />50 Global Hours of Play Time <br />14 Kills in One Round <br />No Team Kills in the round you receive the medal <br />No Team Damage in the round you receive the medal <big><big><big>The Legion of Merit Ribbon</big></big></big><br>Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions<br /><br /><br />Criteria:<br />200 Hours of Playing Time <br />best Kill Streak of 10 or greater<br />Worst Death Streak of 8 or greater <br />Team Score of 50 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points) <big><big><big>The Airborne Specialist ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active aerial combat.<br /><br /><br /><br />Criteria:<br />15 minutes in an Airplane <br />22 kills in an Airplane <big><big><big>The Armored Transport Specialist ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active armored combat.<br /><br /><br /><br />Criteria:<br />20 minutes in an Armor Vehicle <br />22 kills in an Armor Vehicle <big><big><big>The Crew Specialist ribbon</big></big></big><br>Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.<br /><br /><br /><br />Criteria:<br />1 Driver Special Ability Point <br />20 Driver Kill Assists <br />10 kills <big><big><big>The Helicopter Specialist ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active helicopter combat.<br /><br /><br /><br />Criteria:<br />15 minutes in an Helicopter <br />22 kills in an Helicopter <big><big><big>The U.S. Navy Seals Service ribbon</big></big></big><br>Awarded to Navy Seal personnel exhibiting excellence and honor in completing their tour of duty.<br /><br /><br />Criteria:<br />5h Total time played (Seals)