=EBS=NEMESIS-UK, Master Sergeant   gb

=EBS=NEMESIS-UK<br>Army: MEC<br>Kit: Anti-tank<br>Weapon: Assault Rifles
Assault Rifles
Armor
Anti-tank
bushehr
Player Profile
Scores
Total 44125
Teamwork 4058
Combat 39455
Commander 612
Time
Commander 1h 13m 11s
Squad Leader 12h 52m 41s
Squad Member 2h 12m 05s
Lone Wolf 2h 37m 16s
Total 18h 56m 05s
Team Profile
Capture Points
Captures 88
Assists 64
Defends 152
Teamwork
Kill Assists 151
Heals 52
Revives 89
Ammos 10
Repairs 0
Driver Ability 5
Combat Profile
Accuracy 28.34%
K/D Ratio 14.27
Kills
Total/Streak 8320/102
Kills/minute 7.32
Kills/round 143.45
Deaths
Total 583
Deaths/minute 0.51
Deaths/round 10.05
Death Streak 4

Map (max 62 shown) Time Wins Losses Best Round
strike_at_karkand 0h 43m 28s 1 0 533
bushehr 4h 38m 31s 6 6 2094
waterfront 0h 04m 22s 0 1 51
apartment_fever 0h 36m 54s 1 1 767
fob_simulations 1h 58m 27s 3 2 991
cliff_attack 1h 58m 34s 7 0 2993
towers 0h 31m 46s 3 0 699
street 0h 25m 25s 1 1 1592
bridge_too_far 0h 01m 16s 0 0 0
tunnel_terror 0h 34m 40s 2 0 1044
dogspalaceii 1h 58m 09s 4 1 591
midship_knife 0h 01m 50s 0 0 117
strike_at_karkand_2 0h 06m 44s 0 1 36
prologue 0h 04m 19s 0 0 10
desert_storm 0h 12m 51s 0 1 42
adh_oasis_revisited 0h 20m 32s 1 0 333
bl_bridge2b 0h 19m 44s 1 1 575
jibbel_city 0h 15m 40s 1 0 766
road_to_jalalabad 0h 59m 49s 2 0 1118
usair_vs_mecarmor 0h 05m 48s 0 1 20
shipment 0h 16m 53s 0 0 901
gulf_of_oman_coop 0h 15m 27s 0 1 78
surge_64 0h 20m 26s 1 0 393
the_push_night 0h 27m 08s 2 0 1436
road_to_karkand 1h 18m 57s 4 0 1594
city_district 0h 18m 25s 1 0 375
highway_tampa n/a n/a n/a n/a

Vehicle Time Kills Deaths K/D Ratio Road Kills
Armor 1h 47m 52s 824 28 206:7 40
Aviator 0h 06m 09s 2 2 1:1 0
Air Defense 0h 12m 13s 81 2 81:2 6
Helicopter 1h 31m 39s 802 33 802:33 22
Transport 0h 17m 46s 112 10 56:5 8
Artillery 0h 00m 00s 0 0 0:0 0
Ground Defense 0h 00m 39s 0 1 0:1 0

Army Time Wins Losses Best Round Worst Round
USA 0h 44m 26s 1 2 333 0
MEC 2h 16m 33s 0 0 0 0
CHINA 1h 49m 09s 0 0 0 0
SEALS 0h 00m 00s 20 13 2094 0
SAS 0h 00m 00s 20 2 2993 0
SPETZNAS 0h 00m 00s 0 0 0 0
MECSF 0h 00m 00s 0 0 0 0
REBELS 0h 00m 00s 0 0 0 0
INSURGENTS 0h 00m 00s 0 0 0 0

Kit Time Kills Deaths K/D Ratio
Anti-tank 5h 13m 16s 2043 163 2043:163
Assault 0h 15m 11s 38 9 38:9
Engineer 5h 07m 44s 2345 141 2345:141
Medic 4h 00m 01s 2262 155 2262:155
Special-Ops 0h 59m 24s 629 36 629:36
Support 1h 05m 03s 670 45 134:9
Sniper 0h 34m 12s 280 21 40:3

Weapon Time Kills Deaths K/D Ratio Accuracy
Assault Rifles 7h 27m 29s 3242 264 1621:132 11%
Grenade Launcher Attachment 0h 05m 34s 77 8 77:8 38%
Carbines 1h 49m 33s 751 46 751:46 15%
Light Machine Guns 0h 44m 05s 395 29 395:29 10%
Sniper Rifles 0h 28m 32s 229 17 229:17 23%
Pistols 0h 05m 32s 56 7 8:1 26%
AT/AA 0h 14m 07s 153 16 153:16 9%
Submachine Guns 0h 05m 18s 20 5 4:1 8%
Shotguns 0h 00m 58s 2 3 2:3 16%
Knife 0h 01m 29s 6 2 3:1 23%
Defibrillator 0h 08m 21s 5 16 5:16 25%
Explosives (C4, Claymore, AT Mine) 0h 30m 56s 472 29 472:29 58%
Hand Grenade 0h 03m 30s 15 2 15:2 65%

Miscellaneous Stats
PID (Player ID Number) 162729516
First Battle October 28th, 2008 @ 7:55:42 PM
Last Battle November 4th, 2008 @ 2:54:05 AM
Page Updated September 7th, 2010 @ 6:25:23 PM
Favorite Victim n/a (n/a)
Worst Enemy n/a (n/a)
Kicked / Banned 4 / 0
Wins / Losses 41 / 17
Team Kills 2
Team Damage 2
Team Vehicle Damage 0

Awards
Badges <big><big><big>The Basic Engineer Combat Badge</big></big></big><br>Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 10 kills while an Engineer <big><big><big>The Basic Sniper Combat Badge</big></big></big><br>Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 5 kills while a Sniper <big><big><big>The Basic Medic Combat Badge</big></big></big><br>Awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 10 kills while a Medic <big><big><big>The Basic Spec Ops Combat Badge</big></big></big><br>Awarded to spec ops personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 5 kills while a SpecOp <big><big><big>The Basic Assault Combat Badge</big></big></big><br>Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat<br /><br />Criteria:<br />In a round: 5 kills while Assault <big><big><big>The Basic Anti-tank Combat Badge</big></big></big><br>Awarded to anti-tank personnel who have proven themselves during any period the unit was engaged in active combat<br /><br />Criteria:<br />In a round: 10 kills while Anti-tank <big><big><big>The Basic Support Combat Badge</big></big></big><br>Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 10 kills while Support <big><big><big>The Basic Pistol Combat Badge</big></big></big><br>Awarded to personnel who have proven themselves with a handgun during any period the unit was engaged in active combat<br /><br />Criteria:<br />In a round: 5 kills with a pistol <big><big><big>The Basic Explosives Ordinance Badge</big></big></big><br>Awarded to personnel who have proven themselves with explosive ordinance during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 13 Kills with any combination of C4/Claymore/AT-Mine <big><big><big>The Veteran Explosives Ordinance Badge</big></big></big><br>Awarded to personnel who distinguished themselves using explosive ordinance during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 23 Kills with any combination of C4/Claymore/AT-Mine<br />50 kills with explosives (C4/claymore/AT-mine) <big><big><big>The Basic Command Badge</big></big></big><br>Awarded on the basis of proven skill in the area of command.<br /><br />Criteria:<br />In a round: 40 Command Points <big><big><big>The Basic First Aid Badge</big></big></big><br>Awarded to medical personnel on the basis of proven skill in the area of field medicine.<br /><br />Criteria:<br />In a round: 5 Heal points <big><big><big>The Basic Resupply Badge</big></big></big><br>Awarded to support personnel on the basis of proven skill in the area of ammo resupply.<br /><br />Criteria:<br />In a round: 5 Ammo points <big><big><big>The Basic Armor Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in an armored vehicle.<br /><br />Criteria:<br />In a round: 10 minutes in Armor <big><big><big>The Basic Helicopter Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in a helicopter.<br /><br />Criteria:<br />In a round: 15 minutes in a Helicopter
Medals <big><big><big>The Bronze Star x 8</big></big></big><br>Awarded to those individuals who have distinguished themselves through proven skill and teamwork<br /><br /><br /><br />Criteria:<br />Place Third (3rd) overall in a server at the end of the round <big><big><big>The Gold Star x 29</big></big></big><br>Awarded to those individuals who have distinguished themselves through excellent skill and teamwork<br /><br /><br /><br />Criteria:<br />Place First (1st) overall in a server at the end of the round <big><big><big>The Silver Star x 9</big></big></big><br>Awarded to those individuals who have distinguished themselves through superior skill and teamwork<br /><br /><br /><br />Criteria:<br />Place Second (2nd) overall in a server at the end of the round
Ribbons <big><big><big>The Air-Defense Ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active air-defense combat<br /><br /><br />Criteria:<br />3 Minutes in Stinger (Surface to Air Missile) <br />11 Kills in Stinger (Surface to Air Missile) <big><big><big>The Infantry Officer Ribbon</big></big></big><br>Awarded to recognize the superior dedication of unit leaders during combat situations<br /><br /><br />Criteria:<br />25 Minutes as Squad Leader in 1 Round <br />250 Global Teamwork Points <big><big><big>The Crew Service Ribbon</big></big></big><br>Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.<br /><br /><br />Criteria:<br />13 Driver Kill Assists in 1 Round <br />5 Kills in 1 Round (within the same round as the previous)<br />1 Driver special ability point  (within the same round as the previous) <big><big><big>The Helicopter Service Ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active helicopter combat<br /><br /><br />Criteria:<br />15 Minutes in Helicopter <br />19 Kills in Helicopter <big><big><big>The Meritorious Unit Ribbon</big></big></big><br>Awarded to recognize an individual's contribution to their unit during sustained combat situations<br /><br /><br />Criteria:<br />26 Minutes in a Squad <br />Team Score of 40 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points) <big><big><big>The Airborne Ribbon</big></big></big><br>Awarded to recognize individuals who have  participated in sustained airborne operations during combat situations<br /><br /><br />Criteria:<br />10 seconds in a Parachute in one round <big><big><big>The Combat Action Ribbon</big></big></big><br>Awarded to recognize active participation in ground or air combat<br /><br /><br />Criteria:<br />10 Kill Streak <br />18 Kills in 1 Round