=EBS= 1974maurice, Colonel   nl

=EBS= 1974maurice<br>Army: USA<br>Kit: Support<br>Weapon: Grenade Launcher Attachment
Grenade Launcher Attachment
Armor
Support
cliff_attack
Player Profile
Scores
Total 752190
Teamwork 65538
Combat 675030
Commander 11996
Time
Commander 19h 00m 29s
Squad Leader 117h 19m 55s
Squad Member 74h 36m 09s
Lone Wolf 172h 44m 29s
Total 383h 49m 22s
Team Profile
Capture Points
Captures 1947
Assists 719
Defends 2487
Teamwork
Kill Assists 4503
Heals 93
Revives 187
Ammos 945
Repairs 6
Driver Ability 61
Combat Profile
Accuracy 28.55%
K/D Ratio 24.73
Kills
Total/Streak 185871/1581
Kills/minute 8.07
Kills/round 175.85
Deaths
Total 7517
Deaths/minute 0.33
Deaths/round 7.11
Death Streak 5

Map (max 62 shown) Time Wins Losses Best Round
strike_at_karkand 6h 35m 47s 24 1 2290
bushehr 14h 53m 36s 18 13 2394
waterfront 6h 44m 49s 15 0 1953
the_gauntlet 2h 22m 40s 5 9 1925
karkand_mountains 1h 11m 02s 1 1 647
industrial_assault 7h 20m 43s 13 6 1431
asylumcqb 1h 48m 14s 2 2 1411
apartment_fever 4h 13m 42s 8 2 1498
fob_simulations 9h 18m 15s 16 4 2117
akbar_railyard 2h 14m 06s 6 2 1726
cliff_attack 25h 27m 31s 52 3 3996
guadal_canal 0h 18m 17s 0 0 395
airport 0h 28m 13s 2 0 752
towers 2h 33m 40s 0 2 1755
street 0h 40m 56s 2 1 685
armored_fury_two 0h 53m 23s 2 0 1727
rebellion 0h 39m 37s 1 0 848
the_push_day 0h 33m 11s 2 0 534
bridge_too_far 14h 43m 04s 29 5 1737
junkyard_dog 0h 03m 44s 0 1 39
hell_island 0h 16m 14s 1 1 399
waylaid 1h 34m 27s 10 2 569
a_bad_surprise 0h 22m 27s 0 0 675
tunnel_terror 17h 19m 07s 46 3 2829
mercs_berlin 0h 28m 54s 1 0 443
iwo_jima 4h 34m 00s 10 0 4452
bomsf_dragon_valley 2h 11m 05s 3 1 638
fob_chopper 3h 35m 25s 6 5 506
falklands 0h 02m 44s 0 0 44
urban_jungle 0h 21m 07s 2 0 195
zatar_wetlands_ii 1h 18m 58s 3 1 289
sharqi_peninsula 0h 43m 01s 2 0 787
processing_plant 0h 55m 29s 3 0 493
fob_cqb 11h 51m 16s 18 0 3162
kirkuk_basin 1h 07m 55s 4 0 1264
nowhere_to_hide 0h 01m 17s 0 2 11
the_bridge 0h 59m 31s 1 0 2077
adhan 13h 24m 58s 15 10 1123
dogspalaceii 4h 33m 08s 12 2 893
sedonia 5h 14m 16s 8 4 1167
midship_knife 4h 33m 57s 6 5 1691
the_hill 0h 02m 09s 1 0 6
desert_fort 0h 29m 00s 1 0 576
heaven_and_hell 10h 43m 36s 29 2 1733
prologue 0h 31m 00s 3 0 864
midway 4h 37m 34s 8 0 2213
iraq_oilfields 0h 03m 51s 0 0 10
invasion_of_the_philippines 1h 19m 55s 2 1 364
wake_island_chopper 0h 30m 33s 0 0 910
qasr_harbor 0h 35m 48s 2 0 397
basrahs_edge_bfds 0h 20m 20s 1 0 439
adh_oasis_revisited 4h 30m 58s 10 0 2243
bl_bridge2b 2h 04m 49s 3 1 1916
eagles_nest 1h 51m 41s 5 0 1547
gulf_of_oman 1h 03m 52s 2 0 471
pentagon2 0h 02m 05s 0 0 54
gulf_of_aqaba 0h 16m 04s 0 1 135
market_garden_2006 0h 01m 10s 0 0 20
jihad_owaryoo 0h 14m 58s 1 0 268
port_attack 1h 15m 48s 4 3 676
beowulf_gorge 5h 04m 20s 7 2 1236

Vehicle Time Kills Deaths K/D Ratio Road Kills
Armor 52h 14m 28s 25720 555 5144:111 1070
Aviator 18h 22m 06s 7693 462 1099:66 111
Air Defense 3h 38m 47s 1162 54 581:27 51
Helicopter 33h 44m 20s 15822 599 15822:599 367
Transport 4h 22m 26s 1078 74 539:37 83
Artillery 0h 21m 04s 29 2 29:2 3
Ground Defense 1h 09m 59s 415 24 415:24 5

Army Time Wins Losses Best Round Worst Round
USA 37h 47m 39s 96 13 1719 0
MEC 3h 27m 39s 3 0 534 0
CHINA 2h 26m 55s 2 0 195 0
SEALS 3h 29m 41s 457 153 4961 0
SAS 2h 21m 11s 281 45 3996 0
SPETZNAS 0h 00m 00s 0 0 630 0
MECSF 0h 00m 00s 0 0 0 0
REBELS 0h 00m 00s 0 0 0 0
INSURGENTS 0h 00m 00s 0 0 0 0

Kit Time Kills Deaths K/D Ratio
Anti-tank 87h 17m 53s 29752 1572 7438:393
Assault 19h 08m 49s 11403 431 11403:431
Engineer 9h 42m 36s 3462 214 1731:107
Medic 7h 19m 55s 2486 232 1243:116
Special-Ops 16h 14m 08s 6172 459 6172:459
Support 211h 44m 10s 125921 4071 125921:4071
Sniper 13h 48m 21s 3810 289 3810:289

Weapon Time Kills Deaths K/D Ratio Accuracy
Assault Rifles 3h 54m 56s 887 128 887:128 10%
Grenade Launcher Attachment 72h 10m 35s 40692 1531 40692:1531 48%
Carbines 0h 57m 09s 379 33 379:33 11%
Light Machine Guns 1h 04m 30s 211 52 211:52 13%
Sniper Rifles 2h 44m 21s 558 54 31:3 51%
Pistols 1h 06m 03s 369 56 369:56 17%
AT/AA 23h 19m 37s 6806 431 6806:431 17%
Submachine Guns 0h 37m 03s 124 27 124:27 12%
Shotguns 0h 28m 25s 90 28 45:14 18%
Knife 0h 36m 43s 144 39 48:13 18%
Defibrillator 0h 37m 32s 86 53 86:53 18%
Explosives (C4, Claymore, AT Mine) 6h 09m 04s 4427 222 4427:222 43%
Hand Grenade 1h 53m 34s 907 68 907:68 56%

Miscellaneous Stats
PID (Player ID Number) 45254201
First Battle June 20th, 2008 @ 10:13:50 PM
Last Battle October 4th, 2009 @ 8:20:47 AM
Page Updated September 7th, 2010 @ 5:50:49 PM
Favorite Victim =TBZH= Ci2sou (4)
Worst Enemy E_Team Sting-USA (3)
Kicked / Banned 18 / 0
Wins / Losses 846 / 211
Team Kills 214
Team Damage 90
Team Vehicle Damage 205

Awards
Badges <big><big><big>The Basic Engineer Combat Badge</big></big></big><br>Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 10 kills while an Engineer <big><big><big>The Basic Sniper Combat Badge</big></big></big><br>Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 5 kills while a Sniper <big><big><big>The Basic Medic Combat Badge</big></big></big><br>Awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 10 kills while a Medic <big><big><big>The Basic Spec Ops Combat Badge</big></big></big><br>Awarded to spec ops personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 5 kills while a SpecOp <big><big><big>The Veteran Spec Ops Combat Badge</big></big></big><br>Awarded to spec ops personnel who distinguished themselves during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 20 kills while a SpecOp<br />15h Total time played while Spec-ops <big><big><big>The Basic Assault Combat Badge</big></big></big><br>Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat<br /><br />Criteria:<br />In a round: 5 kills while Assault <big><big><big>The Veteran Assault Combat Badge</big></big></big><br>Awarded to assault personnel who distinguished themselves during any period the unit was engaged in active combat<br /><br />Criteria:<br />In a round: 20 kills while Assault<br />15h Total time played while Assault <big><big><big>The Basic Anti-tank Combat Badge</big></big></big><br>Awarded to anti-tank personnel who have proven themselves during any period the unit was engaged in active combat<br /><br />Criteria:<br />In a round: 10 kills while Anti-tank <big><big><big>The Veteran Anti-tank Combat Badge</big></big></big><br>Awarded to anti-tank personnel who distinguished themselves during any period the unit was engaged in active combat<br /><br />Criteria:<br />In a round: 20 kills while Anti-tank<br />15h Total time played while Anti-tank <big><big><big>The Basic Support Combat Badge</big></big></big><br>Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 10 kills while Support <big><big><big>The Veteran Support Combat Badge</big></big></big><br>Awarded to support personnel who distinguished themselves during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 20 kills while Support<br />15h Total time played while Support <big><big><big>The Expert Support Combat Badge</big></big></big><br>Awarded to support personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 40 kills while Support<br />100h Total time played while Support <big><big><big>The Basic Knife Combat Badge</big></big></big><br>Awarded to personnel who have proven themselves with a knife during any period the unit was engaged in active combat<br /><br />Criteria:<br />In a round: 7 kills with a knife <big><big><big>The Veteran Knife Combat Badge</big></big></big><br>Awarded to personnel who distinguished themselves using a knife during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 7 kills with a knife<br />50 kills with a knife <big><big><big>The Expert Knife Combat Badge</big></big></big><br>Awarded to personnel who excelled in the use of a knife during any period the unit was engaged in active combat<br /><br /><br /><br />Criteria:<br />In a round: 18 kills with a knife<br />100 kills with a knife <big><big><big>The Basic Pistol Combat Badge</big></big></big><br>Awarded to personnel who have proven themselves with a handgun during any period the unit was engaged in active combat<br /><br />Criteria:<br />In a round: 5 kills with a pistol <big><big><big>The Veteran Pistol Combat Badge</big></big></big><br>Awarded to personnel who distinguished themselves using a handgun during any period the unit was engaged in active combat<br /><br /><br /><br />Criteria:<br />In a round: 7 kills with a pistol<br />50 kills with a pistol <big><big><big>The Basic Ground Defense Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in a ground defense vehicle.<br /><br />Criteria:<br />In a round: 5 minutes in ground defense (Mounted MG or TOW) <big><big><big>The Veteran Ground Defense Badge</big></big></big><br>Awarded to personnel who during combat situations have distinguished themselves while performing their duties in a ground defense vehicle.<br /><br /><br /><br />Criteria:<br />In a round: 12 kills with ground defense (Mounted MG or TOW)<br />15h Total time using Ground Defense <big><big><big>The Expert Ground Defense Badge</big></big></big><br>Awarded to personnel who during combat situations have excelled while performing their duties in a ground defense vehicle.<br /><br /><br /><br />Criteria:<br />In a round: 24 kills with ground defense (Mounted MG or TOW)<br />60h Total time using Ground Defense <big><big><big>The Basic Explosives Ordinance Badge</big></big></big><br>Awarded to personnel who have proven themselves with explosive ordinance during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 13 Kills with any combination of C4/Claymore/AT-Mine <big><big><big>The Veteran Explosives Ordinance Badge</big></big></big><br>Awarded to personnel who distinguished themselves using explosive ordinance during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 23 Kills with any combination of C4/Claymore/AT-Mine<br />50 kills with explosives (C4/claymore/AT-mine) <big><big><big>The Expert Explosives Ordinance Badge</big></big></big><br>Awarded to personnel who excelled in the use of explosive ordinance during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 37 Kills with any combination of C4/Claymore/AT-Mine<br />300 kills with explosives (C4/claymore/AT-mine) <big><big><big>The Basic Command Badge</big></big></big><br>Awarded on the basis of proven skill in the area of command.<br /><br />Criteria:<br />In a round: 40 Command Points <big><big><big>The Veteran Command Badge</big></big></big><br>Awarded on the basis of distinguished skill in the area of command.<br /><br /><br /><br />Criteria:<br />In a round: 25 minutes as commander<br />1000 commander score <big><big><big>The Basic First Aid Badge</big></big></big><br>Awarded to medical personnel on the basis of proven skill in the area of field medicine.<br /><br />Criteria:<br />In a round: 5 Heal points <big><big><big>The Basic Resupply Badge</big></big></big><br>Awarded to support personnel on the basis of proven skill in the area of ammo resupply.<br /><br />Criteria:<br />In a round: 5 Ammo points <big><big><big>The Veteran Resupply Badge</big></big></big><br>Awarded to support personnel on the basis of distinguished skill in the area of ammo resupply.<br /><br /><br /><br />Criteria:<br />In a round: 10 Ammo points<br />15h Total time played while Support <big><big><big>The Expert Resupply Badge</big></big></big><br>Awarded to support personnel on the basis of excellence in the area of ammo resupply.<br /><br /><br /><br />Criteria:<br />In a round: 25 Ammo points<br />100h Total time played while Support<br />500 Resupplies <big><big><big>The Basic Air Defense Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in an air defense vehicle.<br /><br />Criteria:<br />In a round: 5 minutes on Air Defense (Stinger or AA Vehicle) <big><big><big>The Veteran Air Defense Badge</big></big></big><br>Awarded to personnel who during combat situations have distinguished themselves while performing their duties in an air defense vehicle.<br /><br /><br /><br />Criteria:<br />In a round: 12 kills while on Air Defense (Stinger or AA Vehicle)<br />30h Total time using Air Defense <big><big><big>The Expert Air Defense Badge</big></big></big><br>Awarded to personnel who during combat situations have excelled while performing their duties in an air defense vehicle.<br /><br /><br /><br />Criteria:<br />In a round: 24 kills while on Air Defense (Stinger or AA Vehicle)<br />100h Total time using Air Defense <big><big><big>The Basic Armor Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in an armored vehicle.<br /><br />Criteria:<br />In a round: 10 minutes in Armor <big><big><big>The Basic Aviator Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in an airplane,<br /><br />Criteria:<br />In a round: 10 minutes in an Airplane <big><big><big>The Basic Helicopter Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in a helicopter.<br /><br />Criteria:<br />In a round: 15 minutes in a Helicopter <big><big><big>The Basic Transport Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in a transport vehicle.<br /><br />Criteria:<br />In a round: 10 minutes in a Transport <big><big><big>The Basic Tactical Support Combat Badge</big></big></big><br>Awarded to support personnel who served with excellence during any period the unit was engaged in active combat.<br /><br />Criteria:<br />Throw 10 Flashbangs <big><big><big>The Basic Assault Specialist Combat Badge</big></big></big><br>Awarded to assault personnel who served with excellence during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 6 kills while Assault <big><big><big>The Veteran Assault Specialist Combat Badge</big></big></big><br>Awarded to assault personnel who served with excellence during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 22 kills while Assault<br />16h Total time played while Assault <big><big><big>The Basic Anti-tank Combat Badge</big></big></big><br>Awarded to anti-tank personnel who served with excellence during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 11 kills while Anti-tank <big><big><big>The Veteran Anti-tank Combat Badge</big></big></big><br>Awarded to anti-tank personnel who served with excellence during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 22 kills while Anti-tank<br />16h Total time played while Anti-tank <big><big><big>The Basic Support Combat Badge</big></big></big><br>Awarded to support personnel who served with excellence during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 11 kills while Support <big><big><big>The Veteran Support Combat Badge</big></big></big><br>Awarded to support personnel who served with excellence during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 22 kills while Support<br />16h Total time played while Support <big><big><big>The Expert Support Combat Badge</big></big></big><br>Awarded to support personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 44 kills while Support<br />100h Total time played while Support
Medals <big><big><big>The Combat Infantry Medal x 1</big></big></big><br>Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.<br /><br /><br /><br />Criteria:<br /><br />500 Total Hours<br /><br />All Basic Combat Badges: Knife, Pistol, Assault, Anti-Tank, Sniper, Support, Spec Ops, Engineer, Medic<br /><br />In a round: play for 34 minutes <big><big><big>The Bronze Star x 164</big></big></big><br>Awarded to those individuals who have distinguished themselves through proven skill and teamwork<br /><br /><br /><br />Criteria:<br />Place Third (3rd) overall in a server at the end of the round <big><big><big>The Gold Star x 504</big></big></big><br>Awarded to those individuals who have distinguished themselves through excellent skill and teamwork<br /><br /><br /><br />Criteria:<br />Place First (1st) overall in a server at the end of the round <big><big><big>The Silver Star x 225</big></big></big><br>Awarded to those individuals who have distinguished themselves through superior skill and teamwork<br /><br /><br /><br />Criteria:<br />Place Second (2nd) overall in a server at the end of the round <big><big><big>The Combat Action Medal x 1</big></big></big><br>Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.<br /><br /><br /><br />Criteria:<br /><br />250 Total time played<br /><br />25,000 Kills<br /><br />25 or better Kill Streak<br /><br />In a round: play for 33 minutes <big><big><big>The Good Conduct Medal x 1</big></big></big><br>Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity<br /><br /><br /><br />Criteria:<br /><br />250 Total Hours<br /><br />27 Kills in 1 Round<br /><br />AND No Team Kills, Team Damage, or Team Vehicle Damage in the same round
Ribbons <big><big><big>The Air-Defense Ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active air-defense combat<br /><br /><br />Criteria:<br />3 Minutes in Stinger (Surface to Air Missile) <br />11 Kills in Stinger (Surface to Air Missile) <big><big><big>The Ground Defense Ribbon</big></big></big><br>Awarded to recognize the individual who participated in sustained ground combat<br /><br /><br />Criteria:<br />3 Minutes in TOW/Mounted Machine Gun in 1 Round <br />5 Kills in TOW/Mounted Machine Gun in 1 Round <big><big><big>The Infantry Officer Ribbon</big></big></big><br>Awarded to recognize the superior dedication of unit leaders during combat situations<br /><br /><br />Criteria:<br />25 Minutes as Squad Leader in 1 Round <br />250 Global Teamwork Points <big><big><big>The Staff Officer Ribbon</big></big></big><br>Awarded to recognize superior achievement by unit commanders during sustained combat situations<br /><br /><br />Criteria: <br />28 Minutes as Commander in 1 Game <br />Commander Score of 50 in 1 Round (before 2x) <big><big><big>The Aerial Service Ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active aerial combat<br /><br /><br />Criteria:<br />15 Minutes in an Airplane <br />19 Kills in an Airplane <big><big><big>The Armored Service Ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active armored combat<br /><br /><br />Criteria:<br />20 Minutes in an Armor Vehicle (Tank/APC type) <br />19 Kills in an Armor Vehicle (Tank/APC type) <big><big><big>The Crew Service Ribbon</big></big></big><br>Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.<br /><br /><br />Criteria:<br />13 Driver Kill Assists in 1 Round <br />5 Kills in 1 Round (within the same round as the previous)<br />1 Driver special ability point  (within the same round as the previous) <big><big><big>The Distinguished Service Ribbon</big></big></big><br>Awarded to recognize the superior achievement of an individual in all aspects of unit command.<br /><br /><br />Criteria:<br />10 Global Hours as Squad Member <br />10 Global Hours as Squad Leader <br />10 Global Hours as Commander <br />Team Score of 15 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points) <big><big><big>The Helicopter Service Ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active helicopter combat<br /><br /><br />Criteria:<br />15 Minutes in Helicopter <br />19 Kills in Helicopter <big><big><big>The Meritorious Unit Ribbon</big></big></big><br>Awarded to recognize an individual's contribution to their unit during sustained combat situations<br /><br /><br />Criteria:<br />26 Minutes in a Squad <br />Team Score of 40 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points) <big><big><big>The Valorous Unit Ribbon</big></big></big><br>Awarded to recognize extraordinary heroism in action against an armed enemy.<br /><br /><br />Criteria:<br />25 Global Hours as Squad Member <br />25 Global Hours as Squad Leader <br />Team Score of 45 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points) <big><big><big>The Airborne Ribbon</big></big></big><br>Awarded to recognize individuals who have  participated in sustained airborne operations during combat situations<br /><br /><br />Criteria:<br />10 seconds in a Parachute in one round <big><big><big>The Combat Action Ribbon</big></big></big><br>Awarded to recognize active participation in ground or air combat<br /><br /><br />Criteria:<br />10 Kill Streak <br />18 Kills in 1 Round <big><big><big>The Good Conduct Ribbon</big></big></big><br>Awarded to recognize exemplary behavior, efficiency, and fidelity in active service<br /><br /><br />Criteria:<br />50 Global Hours of Play Time <br />14 Kills in One Round <br />No Team Kills in the round you receive the medal <br />No Team Damage in the round you receive the medal