=EBS= ~=Mini~_~MeatWaD=, Sergeant Major   us

=EBS= ~=Mini~_~MeatWaD=<br>Army: USA<br>Kit: Medic<br>Weapon: Assault Rifles
Assault Rifles
Armor
Medic
bushehr
Player Profile
Scores
Total 55918
Teamwork 11495
Combat 27722
Commander 16857
Time
Commander 19h 40m 20s
Squad Leader 28h 54m 24s
Squad Member 49h 06m 12s
Lone Wolf 7h 30m 05s
Total 105h 15m 11s
Team Profile
Capture Points
Captures 130
Assists 349
Defends 298
Teamwork
Kill Assists 977
Heals 144
Revives 137
Ammos 73
Repairs 33
Driver Ability 25
Combat Profile
Accuracy 8.92%
K/D Ratio 2.18
Kills
Total/Streak 6780/238
Kills/minute 1.07
Kills/round 19.71
Deaths
Total 3103
Deaths/minute 0.49
Deaths/round 9.02
Death Streak 19

Map (max 62 shown) Time Wins Losses Best Round
strike_at_karkand 1h 00m 30s 3 0 247
bushehr 6h 23m 43s 8 6 993
waterfront 1h 19m 47s 5 0 352
the_gauntlet 0h 18m 38s 0 2 56
op_smokescreen_bomsf 0h 24m 47s 1 1 195
industrial_assault 2h 31m 34s 3 1 337
apartment_fever 0h 54m 24s 2 2 408
fob_simulations 4h 50m 26s 5 6 320
akbar_railyard 1h 20m 57s 2 2 956
man_in_a_box_ii 0h 26m 51s 2 0 148
cliff_attack 2h 48m 46s 5 3 667
street 0h 34m 06s 4 0 153
qala_diza 0h 28m 36s 1 0 82
the_push_day 1h 11m 53s 4 0 104
bridge_too_far 2h 45m 43s 6 2 216
tunnel_terror 2h 49m 16s 6 1 573
iwo_jima 0h 03m 21s 1 0 0
fob_chopper 0h 30m 43s 1 2 33
urban_jungle 0h 26m 22s 0 3 76
zatar_wetlands_ii 0h 23m 55s 1 0 8
wake_twilight 0h 04m 26s 1 0 6
sharqi_peninsula 1h 16m 06s 3 1 16
processing_plant 0h 25m 25s 1 1 41
fob_cqb 0h 51m 45s 1 2 385
kirkuk_basin 0h 00m 31s 1 0 17
adhan 2h 26m 24s 4 2 334
dogspalaceii 0h 51m 26s 1 2 221
sedonia 2h 03m 34s 2 4 111
midship_knife 2h 44m 40s 8 0 1663
heaven_and_hell 0h 50m 59s 3 0 143
prologue 0h 00m 42s 0 1 0
midway 0h 23m 37s 1 0 77
iraq_oilfields 0h 26m 49s 1 0 45
invasion_of_the_philippines 1h 23m 22s 2 2 555
wake_island_chopper 0h 01m 32s 0 0 0
bl_bridge2b 1h 12m 55s 3 0 218
eagles_nest 2h 54m 14s 5 0 742
gulf_of_aqaba 0h 41m 33s 1 1 221
jihad_owaryoo 0h 41m 13s 2 0 577
beowulf_gorge 0h 53m 24s 0 2 114
vulcan_island 0h 24m 45s 1 0 85
jibbel_city 1h 17m 32s 3 2 130
death_trap_ii 0h 32m 04s 1 0 155
death_trap 0h 05m 13s 0 0 79
night_flight 0h 31m 36s 1 1 338
road_to_jalalabad 2h 26m 21s 9 0 522
al_khafji_docks 0h 14m 37s 1 0 105
usair_vs_mecarmor 0h 31m 34s 2 1 89
river_recon 0h 22m 05s 1 0 59
stairway_to_hell 0h 39m 11s 0 2 129
operation_fox 0h 33m 41s 1 0 367
operation_compton 0h 05m 46s 0 0 0
seaport 0h 10m 01s 0 0 0
omaha_beach_2008 0h 21m 30s 1 1 154
juno_beach 0h 33m 42s 3 0 38
zatar_wetlands 0h 18m 45s 0 0 9
dalian_plant 0h 11m 41s 2 0 0
palace_wars 0h 11m 38s 1 0 0
red_dawn 0h 20m 03s 1 0 20
soul 2h 04m 56s 3 2 631
back_to_the_suribachi 0h 00m 40s 1 0 5

Vehicle Time Kills Deaths K/D Ratio Road Kills
Armor 14h 03m 40s 1885 276 1885:276 72
Aviator 1h 40m 13s 114 62 57:31 1
Air Defense 2h 31m 04s 160 42 80:21 2
Helicopter 7h 17m 01s 375 165 25:11 21
Transport 3h 13m 07s 43 101 43:101 12
Artillery 0h 00m 08s 0 0 0:0 0
Ground Defense 0h 56m 38s 37 23 37:23 0

Army Time Wins Losses Best Round Worst Round
USA 9h 47m 13s 34 7 522 0
MEC 3h 53m 10s 4 0 104 0
CHINA 2h 25m 37s 2 2 6 0
SEALS 2h 01m 51s 124 62 1663 0
SAS 0h 33m 41s 77 21 1202 0
SPETZNAS 0h 00m 00s 0 0 0 0
MECSF 0h 00m 00s 0 0 0 0
REBELS 0h 00m 00s 0 0 0 0
INSURGENTS 0h 00m 00s 1 0 53 0

Kit Time Kills Deaths K/D Ratio
Anti-tank 5h 49m 46s 385 233 385:233
Assault 13h 36m 35s 1186 425 1186:425
Engineer 13h 25m 11s 821 372 821:372
Medic 27h 39m 02s 1465 822 1465:822
Special-Ops 19h 05m 23s 787 646 787:646
Support 14h 45m 25s 1210 354 605:177
Sniper 2h 49m 09s 83 118 83:118

Weapon Time Kills Deaths K/D Ratio Accuracy
Assault Rifles 8h 18m 24s 382 371 382:371 8%
Grenade Launcher Attachment 2h 10m 25s 148 66 74:33 12%
Carbines 1h 45m 23s 24 50 12:25 2%
Light Machine Guns 1h 16m 50s 48 44 12:11 3%
Sniper Rifles 0h 44m 54s 5 34 5:34 4%
Pistols 1h 04m 20s 97 61 97:61 5%
AT/AA 0h 38m 17s 67 40 67:40 11%
Submachine Guns 0h 26m 01s 12 19 12:19 1%
Shotguns 1h 50m 59s 226 92 113:46 7%
Knife 1h 55m 57s 150 75 2:1 4%
Defibrillator 0h 43m 53s 14 45 14:45 11%
Explosives (C4, Claymore, AT Mine) 5h 17m 10s 469 214 469:214 11%
Hand Grenade 0h 27m 37s 54 21 18:7 20%

Miscellaneous Stats
PID (Player ID Number) 76009356
First Battle March 28th, 2008 @ 11:59:47 AM
Last Battle July 31st, 2009 @ 11:16:11 AM
Page Updated September 7th, 2010 @ 6:27:06 PM
Favorite Victim -=Smcrim=- (1)
Worst Enemy -=Smcrim=- (3)
Kicked / Banned 28 / 0
Wins / Losses 252 / 92
Team Kills 32
Team Damage 16
Team Vehicle Damage 13

Awards
Badges <big><big><big>The Basic Engineer Combat Badge</big></big></big><br>Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 10 kills while an Engineer <big><big><big>The Basic Sniper Combat Badge</big></big></big><br>Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 5 kills while a Sniper <big><big><big>The Basic Medic Combat Badge</big></big></big><br>Awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 10 kills while a Medic <big><big><big>The Veteran Medic Combat Badge</big></big></big><br>Awarded to medical personnel who distinguished themselves during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 20 kills while a Medic<br />15h Total time played while Medic <big><big><big>The Basic Spec Ops Combat Badge</big></big></big><br>Awarded to spec ops personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 5 kills while a SpecOp <big><big><big>The Veteran Spec Ops Combat Badge</big></big></big><br>Awarded to spec ops personnel who distinguished themselves during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 20 kills while a SpecOp<br />15h Total time played while Spec-ops <big><big><big>The Basic Assault Combat Badge</big></big></big><br>Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat<br /><br />Criteria:<br />In a round: 5 kills while Assault <big><big><big>The Basic Anti-tank Combat Badge</big></big></big><br>Awarded to anti-tank personnel who have proven themselves during any period the unit was engaged in active combat<br /><br />Criteria:<br />In a round: 10 kills while Anti-tank <big><big><big>The Basic Support Combat Badge</big></big></big><br>Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 10 kills while Support <big><big><big>The Basic Knife Combat Badge</big></big></big><br>Awarded to personnel who have proven themselves with a knife during any period the unit was engaged in active combat<br /><br />Criteria:<br />In a round: 7 kills with a knife <big><big><big>The Veteran Knife Combat Badge</big></big></big><br>Awarded to personnel who distinguished themselves using a knife during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 7 kills with a knife<br />50 kills with a knife <big><big><big>The Expert Knife Combat Badge</big></big></big><br>Awarded to personnel who excelled in the use of a knife during any period the unit was engaged in active combat<br /><br /><br /><br />Criteria:<br />In a round: 18 kills with a knife<br />100 kills with a knife <big><big><big>The Basic Pistol Combat Badge</big></big></big><br>Awarded to personnel who have proven themselves with a handgun during any period the unit was engaged in active combat<br /><br />Criteria:<br />In a round: 5 kills with a pistol <big><big><big>The Veteran Pistol Combat Badge</big></big></big><br>Awarded to personnel who distinguished themselves using a handgun during any period the unit was engaged in active combat<br /><br /><br /><br />Criteria:<br />In a round: 7 kills with a pistol<br />50 kills with a pistol <big><big><big>The Basic Ground Defense Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in a ground defense vehicle.<br /><br />Criteria:<br />In a round: 5 minutes in ground defense (Mounted MG or TOW) <big><big><big>The Veteran Ground Defense Badge</big></big></big><br>Awarded to personnel who during combat situations have distinguished themselves while performing their duties in a ground defense vehicle.<br /><br /><br /><br />Criteria:<br />In a round: 12 kills with ground defense (Mounted MG or TOW)<br />15h Total time using Ground Defense <big><big><big>The Basic Explosives Ordinance Badge</big></big></big><br>Awarded to personnel who have proven themselves with explosive ordinance during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 13 Kills with any combination of C4/Claymore/AT-Mine <big><big><big>The Veteran Explosives Ordinance Badge</big></big></big><br>Awarded to personnel who distinguished themselves using explosive ordinance during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 23 Kills with any combination of C4/Claymore/AT-Mine<br />50 kills with explosives (C4/claymore/AT-mine) <big><big><big>The Expert Explosives Ordinance Badge</big></big></big><br>Awarded to personnel who excelled in the use of explosive ordinance during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 37 Kills with any combination of C4/Claymore/AT-Mine<br />300 kills with explosives (C4/claymore/AT-mine) <big><big><big>The Basic Command Badge</big></big></big><br>Awarded on the basis of proven skill in the area of command.<br /><br />Criteria:<br />In a round: 40 Command Points <big><big><big>The Veteran Command Badge</big></big></big><br>Awarded on the basis of distinguished skill in the area of command.<br /><br /><br /><br />Criteria:<br />In a round: 25 minutes as commander<br />1000 commander score <big><big><big>The Expert Command Badge</big></big></big><br>Awarded on the basis of excellence in the area of command.<br /><br /><br /><br />Criteria:<br />In a round: 30 minutes as commander<br />10000 commander score <big><big><big>The Basic Engineer Badge</big></big></big><br>Awarded to engineering personnel on the basis of proven skill in the area of repair.<br /><br />Criteria:<br />In a round: 5 Repair points <big><big><big>The Basic First Aid Badge</big></big></big><br>Awarded to medical personnel on the basis of proven skill in the area of field medicine.<br /><br />Criteria:<br />In a round: 5 Heal points <big><big><big>The Veteran First Aid Badge</big></big></big><br>Awarded to medical personnel on the basis of distinguished skill in the area of field medicine.<br /><br /><br /><br />Criteria:<br />In a round: 10 Heal points<br />15h Total time played while Medic <big><big><big>The Basic Resupply Badge</big></big></big><br>Awarded to support personnel on the basis of proven skill in the area of ammo resupply.<br /><br />Criteria:<br />In a round: 5 Ammo points <big><big><big>The Basic Air Defense Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in an air defense vehicle.<br /><br />Criteria:<br />In a round: 5 minutes on Air Defense (Stinger or AA Vehicle) <big><big><big>The Veteran Air Defense Badge</big></big></big><br>Awarded to personnel who during combat situations have distinguished themselves while performing their duties in an air defense vehicle.<br /><br /><br /><br />Criteria:<br />In a round: 12 kills while on Air Defense (Stinger or AA Vehicle)<br />30h Total time using Air Defense <big><big><big>The Expert Air Defense Badge</big></big></big><br>Awarded to personnel who during combat situations have excelled while performing their duties in an air defense vehicle.<br /><br /><br /><br />Criteria:<br />In a round: 24 kills while on Air Defense (Stinger or AA Vehicle)<br />100h Total time using Air Defense <big><big><big>The Basic Armor Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in an armored vehicle.<br /><br />Criteria:<br />In a round: 10 minutes in Armor <big><big><big>The Basic Aviator Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in an airplane,<br /><br />Criteria:<br />In a round: 10 minutes in an Airplane <big><big><big>The Basic Helicopter Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in a helicopter.<br /><br />Criteria:<br />In a round: 15 minutes in a Helicopter <big><big><big>The Basic Transport Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in a transport vehicle.<br /><br />Criteria:<br />In a round: 10 minutes in a Transport <big><big><big>The Basic Tactical Support Combat Badge</big></big></big><br>Awarded to support personnel who served with excellence during any period the unit was engaged in active combat.<br /><br />Criteria:<br />Throw 10 Flashbangs <big><big><big>The Basic Spec Ops Specialist Combat Badge</big></big></big><br>Awarded to spec ops personnel who served with excellence during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 6 kills while a SpecOp <big><big><big>The Veteran Spec Ops Specialist Combat Badge</big></big></big><br>Awarded to spec ops personnel who served with excellence during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 22 kills while a SpecOp<br />16h Total time played while Spec-ops <big><big><big>The Basic Assault Specialist Combat Badge</big></big></big><br>Awarded to assault personnel who served with excellence during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 6 kills while Assault <big><big><big>The Basic Support Combat Badge</big></big></big><br>Awarded to support personnel who served with excellence during any period the unit was engaged in active combat.<br /><br />Criteria:<br />In a round: 11 kills while Support <big><big><big>The Basic Zip Line Specialist Badge</big></big></big><br>Awarded to personnel displaying above average use of a zip line in combat situations<br /><br />Criteria:<br />Grapple 10 buildings <big><big><big>The Veteran Zip Line Specialist Badge</big></big></big><br>Awarded to personnel displaying above average use of a zip line in combat situations<br /><br /><br />Criteria:<br />Grapple 3000 buildings
Medals <big><big><big>The Bronze Star x 37</big></big></big><br>Awarded to those individuals who have distinguished themselves through proven skill and teamwork<br /><br /><br /><br />Criteria:<br />Place Third (3rd) overall in a server at the end of the round <big><big><big>The Gold Star x 9</big></big></big><br>Awarded to those individuals who have distinguished themselves through excellent skill and teamwork<br /><br /><br /><br />Criteria:<br />Place First (1st) overall in a server at the end of the round <big><big><big>The Silver Star x 29</big></big></big><br>Awarded to those individuals who have distinguished themselves through superior skill and teamwork<br /><br /><br /><br />Criteria:<br />Place Second (2nd) overall in a server at the end of the round <big><big><big>The Purple Heart x 2</big></big></big><br>Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country <br /><br /><br /><br />Criteria:<br /><br /><br />In a round: A Kill to Death Ratio of 1:4 with a minimum of 5 kills/20 deaths)
Ribbons <big><big><big>The Air-Defense Ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active air-defense combat<br /><br /><br />Criteria:<br />3 Minutes in Stinger (Surface to Air Missile) <br />11 Kills in Stinger (Surface to Air Missile) <big><big><big>The Ground Defense Ribbon</big></big></big><br>Awarded to recognize the individual who participated in sustained ground combat<br /><br /><br />Criteria:<br />3 Minutes in TOW/Mounted Machine Gun in 1 Round <br />5 Kills in TOW/Mounted Machine Gun in 1 Round <big><big><big>The Infantry Officer Ribbon</big></big></big><br>Awarded to recognize the superior dedication of unit leaders during combat situations<br /><br /><br />Criteria:<br />25 Minutes as Squad Leader in 1 Round <br />250 Global Teamwork Points <big><big><big>The Staff Officer Ribbon</big></big></big><br>Awarded to recognize superior achievement by unit commanders during sustained combat situations<br /><br /><br />Criteria: <br />28 Minutes as Commander in 1 Game <br />Commander Score of 50 in 1 Round (before 2x) <big><big><big>The Armored Service Ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active armored combat<br /><br /><br />Criteria:<br />20 Minutes in an Armor Vehicle (Tank/APC type) <br />19 Kills in an Armor Vehicle (Tank/APC type) <big><big><big>The Crew Service Ribbon</big></big></big><br>Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.<br /><br /><br />Criteria:<br />13 Driver Kill Assists in 1 Round <br />5 Kills in 1 Round (within the same round as the previous)<br />1 Driver special ability point  (within the same round as the previous) <big><big><big>The Distinguished Service Ribbon</big></big></big><br>Awarded to recognize the superior achievement of an individual in all aspects of unit command.<br /><br /><br />Criteria:<br />10 Global Hours as Squad Member <br />10 Global Hours as Squad Leader <br />10 Global Hours as Commander <br />Team Score of 15 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points) <big><big><big>The Helicopter Service Ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active helicopter combat<br /><br /><br />Criteria:<br />15 Minutes in Helicopter <br />19 Kills in Helicopter <big><big><big>The Meritorious Unit Ribbon</big></big></big><br>Awarded to recognize an individual's contribution to their unit during sustained combat situations<br /><br /><br />Criteria:<br />26 Minutes in a Squad <br />Team Score of 40 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points) <big><big><big>The Valorous Unit Ribbon</big></big></big><br>Awarded to recognize extraordinary heroism in action against an armed enemy.<br /><br /><br />Criteria:<br />25 Global Hours as Squad Member <br />25 Global Hours as Squad Leader <br />Team Score of 45 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points) <big><big><big>The Airborne Ribbon</big></big></big><br>Awarded to recognize individuals who have  participated in sustained airborne operations during combat situations<br /><br /><br />Criteria:<br />10 seconds in a Parachute in one round <big><big><big>The Combat Action Ribbon</big></big></big><br>Awarded to recognize active participation in ground or air combat<br /><br /><br />Criteria:<br />10 Kill Streak <br />18 Kills in 1 Round <big><big><big>The Good Conduct Ribbon</big></big></big><br>Awarded to recognize exemplary behavior, efficiency, and fidelity in active service<br /><br /><br />Criteria:<br />50 Global Hours of Play Time <br />14 Kills in One Round <br />No Team Kills in the round you receive the medal <br />No Team Damage in the round you receive the medal <big><big><big>The Armored Transport Specialist ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active armored combat.<br /><br /><br /><br />Criteria:<br />20 minutes in an Armor Vehicle <br />22 kills in an Armor Vehicle